How do credits work?
Every generation costs 10 credits; a remix or regenerate costs 5. Credits are used in order of soonest expiry, reset each month, and don't roll over.
Start with 30 free credits. Each game costs 10 — remixes 5. Upgrade when you want more room to experiment, unlisted games, and priority generation.
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Every generation costs 10 credits; a remix or regenerate costs 5. Credits are used in order of soonest expiry, reset each month, and don't roll over.
Our playtest runs every game before it ships. If it can't be played, the job fails and your credits are refunded automatically.
Every game can be public or unlisted. Public games appear in the market; unlisted games run only for people with the link. Unlisted is available on Starter and above.
Yes — public games marked remixable can be forked with a new prompt twist, and the original creator keeps attribution on the lineage.
Checkout is handled by Stripe. Cancel any time — access runs to the end of the paid month.